colinfizgig · Maine
Colin Freeman
artist & technologist — Director of Technical Art at Paradowski Creative. I build award-winning immersive games, and I study why pictures are composed the way they are.
Play
- Above Par-adowski — Nine holes over a desert canyon in a 14 MB page — now with multiplayer across VR, desktop, and mobile.
- The Escape Artist — A narrative puzzle game — you are the muse, trapped inside the artist's own work.
- Purina Arena Pet Racing — Purina's first Roblox game — adopt, care for, and race virtual pets with friends.
- The Zoo, Mapped — The Saint Louis Zoo's official digital map — a hand-modeled 3D campus guiding visitors to animals, habitats, and events.
- Apart: A Poster Show — 150+ pandemic posters hung in a museum-scale WebXR gallery — every sale to WHO COVID-19 relief.
- Rat Race: Pizza Delivery — Deliver pizza as a rat across a rebuilt downtown St. Louis — a PvP race on a Fortnite island.
Research & writing
Code & teaching
- Custom Hubs Components — Drop-in components that extend the Mozilla Hubs client without forking it.
- WebXR Tutorials — Building and optimizing immersive scenes for the open web — inspector workflows, big-scene performance.
- A-Frame Components — Reusable components for building VR scenes with A-Frame on the open web.
- YouTube Tutorials — Character pipelines and 3D workflows, with companion script repos on GitHub.
Elsewhere
gh/colinfizgig · in/colinfreeman · @colinfizgig.bsky.social · tv/colinfizgig · † paradowski.com · § resume · @ email